wooowooo let's goooo! this looks great, i love wildsea so i'm already backing this. the only thing i'm curious about is the need for different types of cut when they all do the same thing, am i missing something about that?
also is character creation going to be part of the playtest soon or is that just for the full release?
The differentiation of cut comes from Wildsea feedback, where people wanted clearer rules on when and how to cut - splitting cut into a few sections is one of the clearest ways to do this (as it gives several clear categories of 'if you're facing this, you might be asked to cut'). As for the character creation, hopefully it'll be out in a week or two (before the end of the campaign)!
I don't think it would betray the spirit, but there isn't any solo advice in the book - if we hit high enough stretch goals that might be something to consider though :)
Thank you for the quick reply. I will experiment with the playtest for now and very much hope I can find a way to make it work, because.... so many cool ideas, such a lovely and wholesome universe!
Absolutely wholesome and stunning. Love my snappy plant companion. Can't wait for the full release to make a bug based around snapping and munching with a herd of carnivorous plants!
This game is the worst thing that happened to me. Decided to play it with my son, now all he wants to do is play play play. I need some rest...
Jokes aside, me and my family are loving it! My son is 5 and he understood everything quite fast, with our guide of course, but I think that speak volumes about how well this game is designed!
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Did someone say Wild Worlds?
I'm in.
wooowooo let's goooo! this looks great, i love wildsea so i'm already backing this. the only thing i'm curious about is the need for different types of cut when they all do the same thing, am i missing something about that?
also is character creation going to be part of the playtest soon or is that just for the full release?
The differentiation of cut comes from Wildsea feedback, where people wanted clearer rules on when and how to cut - splitting cut into a few sections is one of the clearest ways to do this (as it gives several clear categories of 'if you're facing this, you might be asked to cut'). As for the character creation, hopefully it'll be out in a week or two (before the end of the campaign)!
ahhh I getcha, top stuff
It looks great! I am mostly a solo player, do you think it would be playable solo, or would it betray the spirit of the game?
I don't think it would betray the spirit, but there isn't any solo advice in the book - if we hit high enough stretch goals that might be something to consider though :)
Thank you for the quick reply. I will experiment with the playtest for now and very much hope I can find a way to make it work, because.... so many cool ideas, such a lovely and wholesome universe!
Dreamy and charming, I love this design
Thank you so much!
Absolutely wholesome and stunning. Love my snappy plant companion. Can't wait for the full release to make a bug based around snapping and munching with a herd of carnivorous plants!
Aww, that's brilliant to hear! Thank you :)
Awesome project, everything is scaled to be epic.
Thanks bird dog! I'm looking forward to full release :)
Is PICO using a slimmed down version of Wild Words?
It is indeed - slightly simplified in some places, but expanded upon in others. Early playtests have gone well, which is a promising sign!
Lovely layout as always, Felix and team.
Aww, thanks Zerodan! Trying to go for something cute and bold this time around, hopefully achieved it (though it still needs some polishing)
This game is the worst thing that happened to me. Decided to play it with my son, now all he wants to do is play play play. I need some rest...
Jokes aside, me and my family are loving it! My son is 5 and he understood everything quite fast, with our guide of course, but I think that speak volumes about how well this game is designed!
That is so damn good to hear :)
Take The WildSea, go micro... and you'll have Pico 😁
Small and cute, that's the order of the day!